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Posts tagged android

Coding in Asp.net MVC

Its been more than 6 months now, I haven’t touch anything about C# MVC, I’ve been following asp.net mvc for 5 months, and I had created some web apps in my local drive, I have digested the concept of model-view-controller and transitioning to Zend Framework which is one of my current weapons right now is fast. Right now I have an Idea of a web application system that can give solution to project workflows and I want to deploy it in the cloud. I’ve done some UI design already and we are using it right now, although not automated since I just to the thing first in MS exel, but I want to deploy this system to the cloud because I find out that we have generated a very effective project management system here for project collaboration, even better than basecamp.

Well…. I still have a lot of projects to finish, I am targeting to finish my android game before the year ends, And still I haven’t find any resource that can be my reference on how to optimize java codes to run super fast in the Android Platfrom. The codes that I am using is super basic, and it cannot handle my game requirements, especially for animations.

I am very hungry already… have to go back home ASAP…. !!!!

Android Game Development

I downloaded the source code of replica island, an open source project by one of Google’s advocate for android game development,
The codes are scattered everywhere and I don’t know where to start. I tried reading his diary building the game and it doesn’t help anything.

I stop my development right now because of a very tight deadline I have in office, so I want to open source my code to the github but… sad to say… I am having some problem creating a
repository, I already installed the github client and create a key, but somehow I still can’t connect, and because time is running out I just leave the task unfinished, And finish it nextweek. Still I am not confident on how I code the game, I want to structure everything clean and apply the notion of encapsulation so that when the game scales, the codes will still be manageable on my part.

GOLDEN ANDROID

golden android

golden android

backup of files still not finish… so I better go home now…

I’ve just finished this golden android for about 10minutes…

feel free to copy dudes.

Google Fonts not working on Android 2.1 browsers

I don’t no if Froyo browsers already support Googles Fonts, but Android 2.1 aka Eclair in not supporting it,
Check this Blog on your mobile, if your mobile renders the handwritten effect on the titles, then your mobile browser supports Google Fonts.

Check http://www.androidhubsingapore.com/index.php?topic=9.0

for updates.

ANd can anybody please check there Iphone browsers.

User Interface for Mobile Web Application Development

Creating User Interface for Web Applications if you are in a PC is okey, but Creating User Interface for Mobile Applications is a challenge, I dont know if enterprise people are interested on this thing, but I can see as a potential market also. The web is becoming mobile because smart phones are getting cheaper and it will be available to everybody already.

Adobe Flash Player and Android

If Android Devices support Flash Player and Android Air is going to run on Android, then… there is no need for me to study Java codes to create games and applications. Or is it?

What are the advantages of building your application using java compared to using action script 3?

mmmm….

Iphone 4 is advocating HTML5, while Android is trying hard to save Flash Player,

This business is getting too complicated to create decisions already.

HTML5 surely is the future for Rich Internet Applications Experience in the browser,
Converting AS3 codes to native Android Codes? Is it really opmitized to run well on the Android Devices?

mmmmm….

I don’t know how to decide on this, but… It is my decision to stop my flash career. :)

I am still waiting for something this year to begin my full attack on the android games and apps before my transition to Iphone next year, but still it depends upon the demand of the market.

Magento in android based browsers.

Opera mini renders magento themes well, but dolphin browser and the stock browser from android prompts user to activate cookies, even cookies are already activated.

Magento iphone theme is also very slow in eclair’s stock browser as well as the dolphin browser. The opera mini on the other hand renders fast and functions well, the only thing is, the rendered HTML looks very ugly.

Nexus one android boxing game prototype.

Next thing to do is implement threading and OpenGl for this before proceeding to scoring and connection to the internet, after the prototype is implementation of the real graphics designed for this game.

I am Hungggryyyy!!!

Liquid Effect for Android

Android runs on different devices and they have different screen width and height, building application is easy to layout because of xml driven layouts but when you build customized views use particularly for games, you need to be able to calculate the width and height of the device and layout your games coordinates accordingly.

I inherited this technique from my experience in flash development, pc monitors have different sizes so you need to have a liquid effect if you want to go full screen. :)

Got an Enemy already.

Now, the game already has an enemy, but I have a problem here, so before proceeding to the next phase, I need to recode everything so that the code will be manageable when this project kicks off.